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Industry [clear filter]
Thursday, December 10
 

8:00pm

VIP Party featuring The Super Soul Bros! -- (VIP Ticket Required)
Limited Capacity seats available
You need this ticket from Eventbrite to sign up: GX3 VIP Ticket (21+) (VIP Party December 10) (or DONOR ticket) 
Come party with us at the pre-GX3 VIP Party featuring the sweet sounds of the SUPER SOUL BROTHERS!

Speakers
avatar for Robbie Benson

Robbie Benson

Musician & Filmmaker, Super Soul Bros. / UbseyMovies
Bandleader & keyboardist for Super Soul Bros. Filmmaker/actor of UbseyMovies currently producing EarthBound Saga and the upcoming documentary EarthBound USA.
avatar for Jeff Benson

Jeff Benson

Filmmaker, UbseyMovies & Fangamer LLC.
I AM JEFF I DO BUSINESS


Thursday December 10, 2015 8:00pm - 11:45pm
GX Ballroom A & B Marriott - Salon I + II + III
 
Friday, December 11
 

12:00pm

How to Deal with Depression in the Games Industry
The games industry can be hard on those who comprise its core. Deadlines are missed, budgets are exceeded, sales aren't guaranteed, and the internet is not always kind. Depression is not uncommon in games; together, we will learn how to combat it.

Moderators
avatar for Zachary Snader

Zachary Snader

VP, Growth & Development, DUUL
Love and eSports | Cutest Baby in Phoenix, 1992 | Ambidextrous | VP, Growth & Development at @DUULNow | Let’s create! #yesphx #phxmade Life is awesome. Some of the finer things in life that I tend to purvey are relationships, entrepreneurship, games and their communities, and... Read More →

Friday December 11, 2015 12:00pm - 12:45pm
GXTalks B Marriott - Salon V

12:00pm

Sneaky Tips to Boost Downloads, Increase Sales, and... Get Banned
The game marketplace is exploding—how do you compete? There are shortcuts to success, but they come at a high cost. A damaged reputation, bad reviews, and outright bans hurt you in the long run. Hear anecdotes and best practices to succeed ethically.

Moderators
avatar for Peter Heinrich

Peter Heinrich

Developer Evangelist, Games, Amazon.com
I'm a Developer Evangelist with Amazon, specializing in mobile game development, user acquisition, and web services. I talk a lot about best practices for creating games on mobile platforms, game design, coding, marketing, and monetization. Before Amazon, I was a full-time game developer... Read More →

Friday December 11, 2015 12:00pm - 1:00pm
GXTalks A Marriott - Salon IV

12:00pm

Cynical Reasons to Diversify Your Cast
There are hundreds of moral and philosophical reasons to increase diversity in your games and development teams. But how do you convince the people who don't care about any of that? How do you use dollar signs, and pragmatic thinking, and slightly gross social engineering to make your game more diverse? Anthony Burch, lead writer of Borderlands 2 and Borderlands: The Pre-Sequel, has a few ideas.

Speakers

Friday December 11, 2015 12:00pm - 1:00pm
GX Ballroom 1 Marriott - Salon I + II

1:00pm

Coming Out in the Game Industry
From last year's panel, we expand upon the struggles many have in coming out in the game industry, both on a personal level to friends and family, as well as a professional level to co-workers. If you are trying to find a way to be an open gaymer, come to this panel!

Moderators
avatar for Mathew Anderson

Mathew Anderson

Community Manager, Six Foot
Mathew "Berek" Anderson is currently a lead community manager at Six Foot studio in Houston, TX. Mathew began at Six Foot shortly after the game division was formed. For the past 15 years Mathew has led community programs from the ground up, including managing teams to develop community... Read More →

Speakers
avatar for Mathew Anderson

Mathew Anderson

Community Manager, Six Foot
Mathew "Berek" Anderson is currently a lead community manager at Six Foot studio in Houston, TX. Mathew began at Six Foot shortly after the game division was formed. For the past 15 years Mathew has led community programs from the ground up, including managing teams to develop community... Read More →
avatar for Joe Carriker

Joe Carriker

Developer: Blue Rose, Green Ronin Publishing
Joseph Carriker is a game developer for Green Ronin, responsible for the Blue Rose AGE line, as well as working on other games such as Fantasy AGE and the Critical Role: Tal'Dorei Campaign Setting books. He has worked in the gaming industry for over eighteen years, including doing... Read More →
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon... Read More →
avatar for Donna Prior

Donna Prior

Executive Director, OrcaCon
OrcaCon is a tabletop games convention, which includes board and card games, role-playing games, and miniatures games. OrcaCon is focused on creating a safe and welcoming space for promoting the tabletop games hobby, supporting diversity in tabletop games, and building a community... Read More →


Friday December 11, 2015 1:00pm - 2:00pm
GXTalks A Marriott - Salon IV

1:00pm

How To Give Your Best Job Interview
Basic interview training plus attention to frequent LGBT issues: resume gaps, lack of related experience, terminations and sexual orientation/gender identity issues. Also covered: preparation, conquering jitters, salary negotiations, follow-up. 

Moderators
Friday December 11, 2015 1:00pm - 2:00pm
GX Ballroom 2 Marriott - Salon III

2:00pm

Finding The Fun Via Rapid Development~~
An outline of our alternative work pipeline and how prioritizing making a game fun to play makes
it both more engaging to develop and scope, and gets the job done quicker.

1. Game development as a creative endeavor.
    A.) Ditching design docs and alternative approaches to design
    B.) Enjoying the process of development through learning and self-improvement.
    C.) If it isn't fun to make and test, it's probably not fun to play.
2. Rapid development process
    A.) Why is rapid development useful and how can I do it?
        i) a good product delivered quickly > a good product slowly
        ii) getting good at something feels good
        iii) having time for new things is healthy, don't dread working on the same project
        iv) game jams
    B.) The base (iterating and practicing making a genre of game over and over)
    C.) The hook (experimentation with interesting mechanics)
    D.) The polish (playing with the world and adding unnecessary amounts of detail)
        i. get the bullshit out of the way by this point.
    E.) The content (making levels, enemies, bosses, etc.--the rest of development is FUN)

Moderators
avatar for Britt Brady

Britt Brady

Wizard, Cowboy Color
I'm Britt, part of the two-man team, Cowboy Color. I am a community organizer, artist, and musician living in Eugene, Oregon. As an artist and musician, I focus on creating strong aesthetics over technical complexity. I have a strong focus on movement and player feedback in my game... Read More →

Speakers
avatar for Cullen Dwyer

Cullen Dwyer

Warlock, Cowboy Color LLC
He/Him I am Cullen, part of the two-man team, Cowboy Color. I spend pretty much all of my time thinking about and developing tiny curiosities which I usually never touch again. The ones that shine to me and my partner, Britt, are adopted to be our main projects. We recently finished... Read More →


Friday December 11, 2015 2:00pm - 3:00pm
GXTalks B Marriott - Salon V

2:00pm

How to Evolve Players to Fans
Some games really know how to acquire and engage users. Amazon analyzed several of the most successful, looking for trends and best practices. Learn from this insider how you can apply these tactics in your own games and increase player loyalty (and revenue).

Moderators
avatar for Peter Heinrich

Peter Heinrich

Developer Evangelist, Games, Amazon.com
I'm a Developer Evangelist with Amazon, specializing in mobile game development, user acquisition, and web services. I talk a lot about best practices for creating games on mobile platforms, game design, coding, marketing, and monetization. Before Amazon, I was a full-time game developer... Read More →

Friday December 11, 2015 2:00pm - 3:00pm
GXTalks A Marriott - Salon IV

6:00pm

Building Inclusive Gaming Communities On & Offline
Community is the most important thing. But how do you build a community and make sure it is a healthy and welcoming one? Join us as we talk about building communities both online and offline around the things we love the most. Because we know how important it is to find like minded people who understand what we go through. Let us show you how to make sure that happens by giving you the tools and knowledge to create it yourself.

Speakers
avatar for Robyn Exton

Robyn Exton

CEO, Her
avatar for Sean Howell

Sean Howell

CEO, Hornet Gay Social Network
Sean is a coffee addict from Seattle working in tech in San Francisco. He is the CEO of Hornet gay social network with over 8 million users, and number one market share in countries like France, Brazil, Russia, Thailand, & Turkey. Sean spent is formative years building alliances... Read More →
avatar for Alan Patrick

Alan Patrick

Associate Community Manager, D&D Adventurers League
While it's true that I'm not very photogenic, I do have a huge passion for community building. Whether playing Dungeons & Dragons, Uno, or any other game it all comes down to spending time with friends (even if they're not friends of mine yet) and swapping good stories. I've been... Read More →
avatar for Donna Prior

Donna Prior

Executive Director, OrcaCon
OrcaCon is a tabletop games convention, which includes board and card games, role-playing games, and miniatures games. OrcaCon is focused on creating a safe and welcoming space for promoting the tabletop games hobby, supporting diversity in tabletop games, and building a community... Read More →


Friday December 11, 2015 6:00pm - 7:00pm
GX Workshop Marriott - Salon VI
 
Saturday, December 12
 

1:00pm

On Indie Game Pricing w/ Dan Adelman
Much has been written about the so-called Indiepocalypse. Because of lower and lower barriers to entry and essentially zero marginal costs, there is a great deal of downward pressure on prices. For any individual developer, frequently dropping price is the most rational short run business decision. But in the long run, that approach makes everyone worse off. Fortunately, there is a better way. If we stick together, we may be able to reverse these trends and save indie gaming.

Moderators
avatar for Dan Adelman

Dan Adelman

Dan Adelman recently left Nintendo of America after 9 years to work more closely with indie developers to help them maximize their chances of success across all platforms. His current two biggest projects are Axiom Verge and Chasm. As manager of Nintendo of America's digital distribution... Read More →

Saturday December 12, 2015 1:00pm - 2:00pm
GX Ballroom 2 Marriott - Salon III

4:00pm

Kickstarter: Tips and Tricks to Succeed
Launching a Kickstarter and making it succeed may seem easy - but there's a lot that goes into the pre-planning, during campaign, and afterwards that goes into a successful campaign. Join those who have been on this path and learn more about how to have a successful Kickstarter and pitfalls to avoid!





Speakers
avatar for Serena Nelson

Serena Nelson

Writer, Cliqist
Crowdfunding, crowdfunding, and more crowdfunding. Oh, and I also play games. Mostly adventures.
avatar for Maxwell Salzberg

Maxwell Salzberg

Co-Founder, BackerKit
avatar for Josh Trujillo

Josh Trujillo

Lost His Keys Man
I make comics! Death Saves, Love Machines, etc.
avatar for Rosanna Yau

Rosanna Yau

Co-founder, BackerKit
Helping crowdfunding creators succeed since 2012 :D


Saturday December 12, 2015 4:00pm - 5:00pm
GX Ballroom 2 Marriott - Salon III

5:00pm

Being Successful as a Nerd Musician!
Limited Capacity seats available

Geeky, nerdy music. Everybody loves it! But how does it get made? It doesn't just appear out of thin air right. There are hard working people behind every hit nerdtastic song you jam out to. But how do they do it, how do they become the masters you see before you? Well come find out!

Moderators
avatar for Jeff Benson

Jeff Benson

Filmmaker, UbseyMovies & Fangamer LLC.
I AM JEFF I DO BUSINESS

Speakers
avatar for Robbie Benson

Robbie Benson

Musician & Filmmaker, Super Soul Bros. / UbseyMovies
Bandleader & keyboardist for Super Soul Bros. Filmmaker/actor of UbseyMovies currently producing EarthBound Saga and the upcoming documentary EarthBound USA.
avatar for Jeff Benson

Jeff Benson

Filmmaker, UbseyMovies & Fangamer LLC.
I AM JEFF I DO BUSINESS
avatar for The Doubleclicks

The Doubleclicks

The Doubleclicks
The Doubleclicks are a nationally-touring, Billboard charting nerd band with a cello, a meowing cat keyboard, and songs about dinosaurs, Cats & Netflix, space and Dungeons and Dragons. Their YouTube videos boast over 2 million views and have been featured on Gawker, BoingBoing, io9... Read More →
avatar for Matthew Hopkins

Matthew Hopkins

Composer, Midboss
Hi! I'm a videogame music composer for Read Only Memories and the upcoming 2D fighter Cerebrawl, the creator of silly videogame and hip-hop remix albums for the Internet and an occasional rapper. Talk to me about a cool movie you saw, your favorite game soundtrack, or the last really... Read More →
avatar for Sammus Music

Sammus Music

Performer, NuBlack Music Group
SAMMUS (Enongo Lumumba-Kasongo) is an Ithaca, NY based rap artist, producer, and PhD student in the Department of Science & Technology Studies at Cornell University. Known as much for her rousing stage presence as she is for her prowess as a beatmaker and lyricist, Sammus has spent... Read More →


Saturday December 12, 2015 5:00pm - 5:45pm
GX Ballroom 2 Marriott - Salon III
 
Sunday, December 13
 

10:00am

Localizing Games for a Worldwide Audience
This panel will highlight some technical and design challenges of shipping a game in multiple languages with examples from various games and provide some insight on how to avoid common pitfalls early in development.

This talk will include difficulties that occur with cultural translations when bringing games to an American audience as well as ways for developers to be more educated about the international community.  

Moderators
avatar for Molly Jameson

Molly Jameson

Game Programmer, Anki
Molly Jameson has worked in the game industry as a programmer for over 8 years. She has made a wide variety of games ranging from casual web and mobile games for 40 year old women at Big Fish Games, to web MMOs for kids (Six Degrees Games) to core console games at Insomniac Games... Read More →

Speakers
avatar for Gordon Brown

Gordon Brown

Localization Producer, Carbine Studios
Chat with me about localization! And if you don't know what that is (don't feel bad, many don't), then ask me that! I'm happy to try and elucidate others about my oft-ignored yet essential corner of the gaming industry.
avatar for Molly Jameson

Molly Jameson

Game Programmer, Anki
Molly Jameson has worked in the game industry as a programmer for over 8 years. She has made a wide variety of games ranging from casual web and mobile games for 40 year old women at Big Fish Games, to web MMOs for kids (Six Degrees Games) to core console games at Insomniac Games... Read More →


Sunday December 13, 2015 10:00am - 11:00am
GXTalks A Marriott - Salon IV

11:00am

Build real-time, in-app chat for millions of global users
Join Grindr’s Chief Technology Officer Lukas Sliwka as he gives his unique insight into best practices for developing a high-volume, real-time chat engine for your gaming app. Learn how to make the right technology choices when designing and building real-time chat applications for mobile clients, and how to scale your chat to support a global user base. This 45-minute session will be followed by a 15-minute Q&A period. 

Speakers

Sunday December 13, 2015 11:00am - 12:00pm
GX Ballroom 1 Marriott - Salon I + II

11:00am

How to Work on What You Want & Get Paid Doing It - A Patreon Panel
Patreon is the biggest change to funding for the arts since the Internet began. Five people who've managed to make it work for them will discuss what they did and how you might be able to emulate it.

Speakers
avatar for Tanya DePass

Tanya DePass

Founder, I Need Diverse Games
avatar for Soraya Een Hajji

Soraya Een Hajji

Media Director, Extra Credits
avatar for Alex Woolfson

Alex Woolfson

Owner, Yaoi 911
After Alex Woolfson started a successful career as a filmmaker in the Bay Area, he soon realized the best way to make the "big-budget" adventure stories he craved would be as full-color comics. Inspired by the sci-fi thrillers he loved as a kid, he teamed up with illustrator Winona... Read More →
avatar for Brianna Wu

Brianna Wu

CEO/Founder, Giant Spacekat
Brianna Wu is the head of development at Giant Spacekat. She's a software engineer and the host of Isometric and Rocket podcasts on the Relay.FM network. Worldwide press has called her the “Games Boss.” Over the past few years, she’s become a frequent speaker on women-in-tech... Read More →


Sunday December 13, 2015 11:00am - 12:00pm
GX Ballroom 2 Marriott - Salon III

12:00pm

How My Geeky Interests Got Me A Job
As we grow up, it can be easy to think that your hobbies are a waste of time. That you should be using that time to learn to program or take business classes. But this panel is here to prove that your interests are NOT a waste of time. Sticking to your interests can help you and find work that fulfills you!

Moderators
avatar for Chris Lam

Chris Lam

Host, BuzzFeed
Sailor scout, producer, game hoarder, novice cosplayer, and winner of GaymerX2's Dance Central Tournament. UC Berkeley alum in EECS. But now I produce videos for BuzzFeed as well as my personal channel OneWingedWannabe on YouTube.

Speakers
avatar for Matt Baume

Matt Baume

Writer and storyteller. Creator of the podcast The Sewers of Paris (http://SewersOfParis.com), on which gay men tell personal stories about the entertainment that changed their lives. Author of Defining Marriage (http://DefiningMarriage.com), a book about people who fought to change... Read More →
avatar for Becca Canote

Becca Canote

Content Manager, Rhett & Link
Fighting evil by moonlight, content managing by daylight.
avatar for Arthur Chu

Arthur Chu

A lifelong video game enthusiast who now makes a living writing about race, politics, and geek culture


Sunday December 13, 2015 12:00pm - 1:00pm
GXTalks A Marriott - Salon IV

1:00pm

I Wanna Be A Producer!
When it comes to creating games everyone already know about the programmers, designers, and artist. But what about the leading power behind the game creation? The unsung heroes who make sure everything comes together, that everyone is on the same page, and that the vision of the game comes to fruition. Come hear from those who proudly call themselves Producers and learn from them not only what it means to become one, but what it means to be a queer one in the gaming world. Hear their stories, learn from their experiences, and find out about the life of a leader.

Speakers
avatar for Lauren Comp

Lauren Comp

Associate Producer, Voltage Entertainment USA
Lauren "Sailor Scooby" Comp. Associate Producer at Voltage Entertainment USA Inc. Hella Queer. All about Story and Character driven narratives.
avatar for John Faciane

John Faciane

Localization Producer, Voltage Entertainment USA, Inc.
John Faciane, Localization Producer at Voltage Entertainment USA Inc. I am bilingual in English and Japanese and I recently relocated from Tokyo to San Francisco. I previously worked on the CGI television series Pac Man and the Ghosty Adventures as a Production Coordinator. In... Read More →
avatar for Christopher Spivey

Christopher Spivey

Director of Production, Classroom, Inc.
I'm a NYC-based producer and designer of social and serious games and the Director of Production at Classroom, Inc., an ed-tech nonprofit. For the last decade I've been making casual, social, and serious games for clients including Disney, Maxis, Ubisoft, CBS, Discovery Networks... Read More →


Sunday December 13, 2015 1:00pm - 2:00pm
GX Workshop Marriott - Salon VI